Server Console Commands
These commands are server side. Another words only admins will be able to use them.
mp_ffremoverein
If set to 1, this command will remove one reinforcement for a team kill. At 0, there will be no penalty for the team. default: 0
mp_loglevel
The amount of data which is stored in server logs. 0 will log basic events such as connects and disconnects, 1 will log connects, disconnects, objectives, triggers, and kills. 2 will log everything, resulting in enormous log files. default: 1
sv_useskills x
– Replace x with 0, 1, 2, or 3
—- 0 will disable the skill system.
—- 1 will use the rank advance mode. Whenever a player goes up in rank they will be awarded a skill (default).
—- 2 will allow players to choose 4 skills upon joining the game. You will not be able to obtain more. This can be ideal for clan matches.
—- 3 will give all skills to all players. This also can be ideal for clan matches.
mp_friendlyfire x
– Replace x with 0 or 1
—- 0 will disable friendly fire. Team mates will not be able to harm each other (default).
—- 1 will enable friendly fire. Team mates will be able to harm and kill each other. If constant team killing occurs, server will kick offender and close their copy of half-life.
sv_maxspeed x
– Replace x with any number. Firearms 2.8 default is 250.
—- 222 is recommended lowest speed for realistic, tactical (teamplay) games. Speeds below 222 may not register footstep sounds.
—- 250 is recommended for most games (default).
—- 270 is recommended for faster games.
—- 290+ is recommended for very fast games.
sv_airmove x
– Replace x with 0 or 1
—- 0 disables people from changing direction in mid-air. Good anti-bunnyhopping measure.
—- 1 enables people to change their direction in mid-air (default).













































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