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<title>GameGate2k Forums Topic: IGI 1 &#38; 2 &#34;realism&#34; -- a message?</title>
<link>http://gamegate2k.com/forums/</link>
<description>Step Into The Light</description>
<language>en</language>
<pubDate>Sat, 20 Mar 2010 22:48:06 +0000</pubDate>

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<title>brain_matter_slop on "IGI 1 &#38; 2 &#34;realism&#34; -- a message?"</title>
<link>http://gamegate2k.com/forums/topic/igi-1-amp-2-quotrealismquot-a-message#post-2830</link>
<pubDate>Wed, 18 Jun 2008 02:08:32 +0000</pubDate>
<dc:creator>brain_matter_slop</dc:creator>
<guid isPermaLink="false">2830@http://gamegate2k.com/forums/</guid>
<description>I've been brooding over a certain question for some time now, and wonder if it makes sense?  :confused:   So I'm asking my fellow IGI fans!  :D &#60;br /&#62;
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Has anyone wondered if the realism of IGI 1 or 2 &#60;b&#62;means&#60;/b&#62; anything?&#60;br /&#62;
Even the 2003 slogan for Codemasters: &#34;Genius at Play&#34; could imply that the makers of the game are geniuses at play, right?  What if those geniuses were playing at [U]telling[/U] us gamers something?&#60;br /&#62;
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 :cool: I've wondered if the realism tells us gamers that IGI-style covert warfare EXISTS, right now, present day (or maybe 10-15 years ago since some of the plot lines are dated compared to say, the [U]Splinter Cell [/U] series.)&#60;br /&#62;
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And in the [U]Splinter Cell [/U] series, the realism is more stealthy and the plots are higher tech, which might only be a reflection of the increased stakes and complexity of the actual covert wars being fought in real time...&#60;br /&#62;
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Like IGI team is &#34;soldier of fortune&#34;, seat-of-your-pants covert warfare, and Splinter Cell is more like NSA or CIA or similar level of &#34;play&#34;...&#60;br /&#62;
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The funny thing in the [U]Splinter Cell [/U] series is that there are occasional script devices which tease the gamer into questioning whether what is being depicted is just a game or not! (I've got pics!)&#60;br /&#62;
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And so the basic question is whether the realism in IGI 1 or 2 means anything?  (And I realize that as 'real' as the games are, they've got their faults. But we also know that they're decent games for 2000 (IGI) and 2003 (IGI 2) respectively.)&#60;br /&#62;
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But it's also an incomplete question, because I've thought about IGI's realism compared to say the &#34;realism&#34; in the &#60;i&#62;Soldier of Fortune &#60;/i&#62; series, which is much more like a violent, gory cartoon.  Or the &#34;realism&#34; of WWII shooters, which are much more about setting a scene, or cinematography...&#60;br /&#62;
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I could go on... :p ...only if you IGI fans are interested!  :rolleyes: - BMS&#60;br /&#62;
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&#60;b&#62;PS&#60;/b&#62;&#60;br /&#62;
&#60;br /&#62;
The largest context of the question is the larger universe of other FPS games, like the &#60;i&#62;Splinter Cell &#60;/i&#62;  series, or &#60;i&#62;Far Cry&#60;/i&#62;, or &#60;i&#62;Soldier of Fortune&#60;/i&#62;, or even sci-fi type games like &#60;i&#62;Half-Life &#60;/i&#62; and/or &#60;i&#62;Doom 3&#60;/i&#62;, or &#60;i&#62;Return to Castle Wolfenstein&#60;/i&#62;...</description>
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